Ans :
Actually, you will need to archive the custom object into
NSData
then save it to user defaults and retrieve it from user defaults and unarchive it again. You can archive it like thislet teams = [Team(id: 1, name: "team1", shortname: "t1"), Team(id: 2, name: "team2", shortname: "t2")]
var userDefaults = UserDefaults.standard
let encodedData: Data = NSKeyedArchiver.archivedData(withRootObject: teams)
userDefaults.set(encodedData, forKey: "teams")
userDefaults.synchronize()
and unarchive it like this
let decoded = userDefaults.data(forKey: "teams")
let decodedTeams = NSKeyedUnarchiver.unarchiveObject(with: decoded) as! [Team]
But if you just did that you will get
.Team encodeWithCoder:]: unrecognized selector sent to instance
You will have to make Team conform to NSCoding just like this
class Team: NSObject, NSCoding {
var id: Int
var name: String
var shortname: String
init(id: Int, name: String, shortname: String) {
self.id = id
self.name = name
self.shortname = shortname
}
required convenience init(coder aDecoder: NSCoder) {
let id = aDecoder.decodeInteger(forKey: "id")
let name = aDecoder.decodeObject(forKey: "name") as! String
let shortname = aDecoder.decodeObject(forKey: "shortname") as! String
self.init(id: id, name: name, shortname: shortname)
}
func encode(with aCoder: NSCoder) {
aCoder.encode(id, forKey: "id")
aCoder.encode(name, forKey: "name")
aCoder.encode(shortname, forKey: "shortname")
}
}